Method
How we test crash game demos
- Official provider demos
- No real money
- Recorded 27 September 2026
- 18+
Our rules
Seven rules apply to every game we record. They come from our test protocol of 27 September 2026.
| Official provider demos only | We use the game makers’ own demos: Spribe for Aviator and Mines, InOut Games for Chicken Road, Galaxsys for Tower Rush. Not aggregators and not casinos. |
|---|---|
| Demo credits only | We play with the demo balance the provider gives. None of our own money is used. |
| Action fixed before the test | What we do in each game is set beforehand, in the table below. We made no decisions during a round. |
| Data from the game server | Every round comes from the reply of the demo’s game server, the same reply the game itself gets. Where we could, we compared it with the screen. |
| Raw data kept in full | We keep a line-by-line record of every round with the time in UTC, and the full configuration of each game. |
| Sample size and date next to every figure | Each figure from our tests on the game pages says how many rounds it covers and when we recorded them. |
| Not a forecast | The figures describe past demo rounds. The next round does not depend on them. |
What we tested in each game
The four games do not work the same way, so we did not do the same thing in each. A round of Aviator is shared by all players and runs by itself, so we only watched it. In Chicken Road and Tower Rush a round moves when you press, so we fixed one action per game and repeated it: go on until the round ends, and never cash out. In Mines the multipliers are fixed by the rules, so we read the server’s whole table and checked points on the screen. The results themselves are on the game pages, not here.
| Game | Demo | When (UTC) | Sample | What we did | What we recorded | Results |
|---|---|---|---|---|---|---|
| Aviator | Spribe demo, USD | 27 Sep 2026, 08:25–10:01 | 310 rounds: 231 seen live and 79 from the server’s history when we connected | No bets, watching only | The multiplier at which each round ended | Aviator results |
| Chicken Road | InOut Games’ own demo, not the SlotsLaunch version, USD | 27 Sep 2026, 08:28–08:32 | 240 runs: 60 each on Easy, Medium, Hard and Hardcore | Bet of 0.01 USD in demo credits, one step after another until the collision; Cash out never pressed | The step where each run ended and the multiplier of the last step passed | Chicken Road results |
| Tower Rush | Galaxsys desktop demo, EUR | 27 Sep 2026, 08:40–08:43 | 150 rounds, 880 floors | Bet of 1 demo credit (EUR), built floor after floor until the tower fell; Cashout never pressed | The multiplier of every floor, the bonus floors and what they did, the payout | Tower Rush results |
| Mines | Spribe demo, USD | 27 Sep 2026, 08:43–08:45 | The whole multiplier table of the server (290 values) and 6 checks on the screen | 3 rounds, at 3, 5 and 10 mines, tiles picked with the random-tile button | “Next” and “Cash out” on the screen after the 1st and 2nd star, and the server’s multiplier for the next tile | Mines results |
Source: our test records of 27 September 2026, times in UTC. Currency and bet are those of the demo, as in the table.
How we recorded the data
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We opened each demo in Google Chrome at desktop size, 1400 × 900 pixels, driven by a script.
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We read the messages the game server sends to the game itself during a round. The result of the round is in them.
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Chicken Road and Tower Rush draw their screen in a canvas or do not open without a graphics card, so we sent the actions to the game server from the game’s own page instead of clicking.
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We wrote every line to a file at once, with the time in UTC, so a dropped connection loses nothing already recorded.
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We compared the record with the screen where that was possible. The checks we can point to are the 6 screen points in Mines.
What these numbers can and cannot tell you
Our figures are a record of what happened in a demo on one day. Five limits follow from that.
| Caveat | What it means for you |
|---|---|
| A demo is not an operator’s version | An operator’s version can have other limits, another currency and sometimes another RTP. Providers may give the RTP of a game as a range, as Galaxsys does for Tower Rush. |
| The samples are small | Between 60 and 310 rounds describe what we saw. Long-run shares can differ. We removed no round and adjusted no figure. |
| Every round is independent | Our record gives no way to guess the next round, and predictor apps have none either. |
| Our calculations are labelled | Where we worked something out ourselves, such as the odds in Mines or the round model of Aviator, the page says “our calculation”. |
| Date and setting | All runs took place on 27 September 2026, from outside Nigeria. The demo currency was USD at Spribe and InOut Games and EUR at Galaxsys. |
For why no record can point at the next Aviator round, see the predictors section of the Aviator guide.
What we do not do
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No paid play
We did not play for money and did not register with any operator.
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No third-party predictors or signals
We did not use or test predictor apps, outside bots or signals.
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No third-party figures
We take no numbers from aggregators or casino reviews. Facts about a game come from its provider.
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No guessing
With no source there is no row in a table. A cell that reads “Not published” means the provider gives no such value.
Official demos
These are the pages we recorded from or checked facts against. None is a partner link.
Testing FAQ
Do you use money in your tests?
No. We play only with the demo balance the provider gives, so none of our own money is staked, and we did not sign up with any operator. Every figure from our tests on the game pages comes from a demo run on 27 September 2026, and it is shown with its sample size and date.
Why are some samples small?
We recorded between 60 and 310 rounds per game, which describes what we saw and not long-run shares. Aviator rounds are shared by all players and cannot be sped up: recording them ran from 08:25 to 10:01 UTC. We removed no round and adjusted no figure, and each one carries its sample size and date.
Is the demo the same game the operators run?
It is the provider’s own game, but an operator’s version can use other limits, another currency and sometimes another RTP setting. That is why the provider gives the RTP of Tower Rush as a range. Use our demo figures to see how a game behaves, and read the rules of the version you play.
Where do the game facts, such as RTP and release dates, come from?
From the providers only: their game pages, and the rules and limits screens inside their demos. We take nothing from aggregators or casino reviews. Where a provider does not publish a value, the guide says “Not published”; where we could not confirm it at the source, it says “Not confirmed”. Each row shows its source and check date.